| 000 | 01206cam a2200349 i 4500 | ||
|---|---|---|---|
| 001 | 19126249 | ||
| 003 | OSt | ||
| 005 | 20220621142020.0 | ||
| 008 | 160608s2017 flu 001 0 eng | ||
| 010 | _a 2016025973 | ||
| 020 |
_a9781138920026 _qpaperback |
||
| 040 |
_aDLC _beng _cDLC _erda _dDLC _dUOC |
||
| 042 | _apcc | ||
| 082 | 0 | 0 |
_a794.81526 _223 _bLUK |
| 100 | 1 |
_aAhearn, Luke _eauthor. _9778 |
|
| 245 | 1 | 0 |
_a3D game environments : _bcreate professional 3D game worlds / _cLuke Ahearn. |
| 246 | 3 | _aThree D game environments | |
| 250 | _aSecond Edition. | ||
| 264 | 1 |
_aBoca Raton : _bCRC Press, Taylor & Francis Group, _c[2017]. |
|
| 264 | 4 | _c© 2017 by Taylor & Francis Group, LLC. | |
| 300 |
_axxx, 331 pages : _billustrations ; _c23 cm. |
||
| 336 |
_atext _btxt _2rdacontent |
||
| 337 |
_aunmediated _bn _2rdamedia |
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| 338 |
_avolume _bnc _2rdacarrier |
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| 504 | _aIncludes index. | ||
| 650 | 0 |
_aComputer games _xProgramming. _93174 |
|
| 650 | 0 |
_aComputer graphics. _9735 |
|
| 650 | 0 |
_aThree-dimensional display systems. _9779 |
|
| 906 |
_a7 _bcbc _corignew _d1 _eecip _f20 _gy-gencatlg |
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| 942 |
_2ddc _cBK |
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| 999 |
_c226 _d226 |
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