000 | 02633cmm a2200421 i 4500 | ||
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001 | 20872454 | ||
003 | OSt | ||
005 | 20240321124934.0 | ||
006 | a|||||o|||| 00| 0 | ||
008 | 190301s2020 flua o 001 0 eng d | ||
010 | _a 2019010020 | ||
020 |
_a9781138336810 _qpaperback |
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020 |
_a9781138336827 _qhardcover |
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040 |
_aDLC _beng _erda _cDLC _dDLC _duoc |
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042 | _apcc | ||
082 | 0 | 0 |
_a794.8 _223 _bALE |
100 | 1 |
_aOkita, Alex, _eauthor. _94213 |
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245 | 1 | 0 |
_aLearning C# programming with Unity 3D / _cAlex Okita. |
250 | _aSecond edition. | ||
264 | 1 |
_aBoca Raton : _bCRC Press/Taylor & Francis Group, _c[2020]. |
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264 | 4 | _c© 2020 by Taylor & Francis Group, LLC | |
300 |
_a1 online resource, xvii, 691 pages : _billustrations; digital, PDF file |
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336 |
_atext _btxt _2rdacontent |
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337 |
_acomputer _bc _2rdamedia |
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338 |
_aonline resource _bcr _2rdacarrier |
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347 |
_2rda _atext file _bPDF |
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500 | _aIncludes index. | ||
505 | 0 | _aWhat this book is about -- Before you begin -- First steps : Just getting started -- The building blocks of code -- Fundamentals : building a foundation -- Intermediate : The tricks of the trade -- Advanced -- What we'll be covering in this chapter -- Stuff we couldn't cover -- Good luck. | |
520 |
_a"For the novice game programmer with no experience with any programming languages. Covers how C# is used to make a game in Unity3D. Interactive examples give C# code meaning. As more complex aspects of C# are explained the interactivity of example games gains depth. Common programming tasks are taught by way of making a game. Thereader will understand how to read and apply C# in Unity3D and apply that knowledge to other development environments that use C#. New to this edition: includes latest C# functionality and feratures; new tips and tricks oo tuples, pattern matching, out variables, local functions, binary laterals, digit separators, null propagator reduces, etc. Key Features Provides a starting point for the first time programmer Examples enable the reader to eventually write a game using Unity 3D Learn to read and understand documentation and the Unity 3D API"-- _cProvided by publisher. |
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630 | 0 | 0 |
_aUnity (Electronic resource) _9791 |
650 | 0 |
_aVideo games _xProgramming. |
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650 | 0 |
_aC# (Computer program language) _9481 |
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650 | 0 | _aThree-dimensional display systems. | |
856 | 4 | 0 | _uhttps://elibrary.gemzplatform.com/3wpk |
906 |
_a7 _bcbc _corignew _d1 _eecip _f20 _gy-gencatlg |
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942 |
_2ddc _cPDF |
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999 |
_c1567 _d1567 |