000 01169cam a2200349 i 4500
001 18402564
003 OSt
005 20221117125821.0
008 141210s2014 caua b 001 0 eng d
010 _a 2014497515
020 _a9780321929679
_qpaperback
020 _a0321929675
_qpaperback
040 _aDLC
_beng
_erda
_cDLC
_dDLC
_dUOC
042 _apcc
082 0 0 _a794.81536
_223
_bERN
100 1 _aAdams, Ernest
_q(Ernest W.)
_eauthor.
_93416
245 1 0 _aFundamentals of game design /
_cErnest Adams.
250 _aThird Edition.
264 1 _a[Berkeley, CA] :
_bNew Riders,
_c[2014].
264 4 _c© 2014 by Pearson Education, Inc.
300 _axiv, 560 pages :
_billustrations ;
_c24 cm.
336 _atext
_btxt
_2rdacontent
337 _aunmediated
_bn
_2rdamedia
338 _avolume
_bnc
_2rdacarrier
504 _aIncludes bibliographical references, glossary and index.
650 0 _aComputer games
_xDesign.
_93153
650 0 _aComputer games
_xProgramming.
_93174
650 0 _aVideo games
_xDesign.
_9777
906 _a7
_bcbc
_corigcop
_d2
_encip
_f20
_gy-gencatlg
942 _2ddc
_cTEXT BOOK
999 _c1398
_d1398