| 000 | 01058cam a2200313 i 4500 | ||
|---|---|---|---|
| 003 | WaSeSS | ||
| 005 | 20221117125630.0 | ||
| 008 | 140507t20142014enka b 001 0 eng d | ||
| 020 |
_a9781118877166 _qpaperback |
||
| 020 |
_z9781118877210 _qePDF |
||
| 020 |
_z9781118877197 _qePub |
||
| 040 |
_aCaPaEBR _beng _erda _cCaPaEBR _dWaSeSS _dUOC |
||
| 082 | 0 | 0 |
_a794.81 _223 _bSCO |
| 100 | 1 |
_aRogers, Scott _93414 _eauthor. |
|
| 245 | 1 | 0 |
_aLevel up! : _bthe guide to great video game design / _cScott Rogers. |
| 250 | _aSecond Edition. | ||
| 264 | 1 |
_aChichester, UK : _bWiley, _c2014. |
|
| 264 | 4 | _c© 2014 John Wiley and Sons, Ltd. | |
| 300 |
_axii, 535 pages : _billustrations ; _c24 cm. |
||
| 336 |
_2rdacontent _atext _btxt |
||
| 337 |
_2rdamedia _aunmediated _bn |
||
| 338 |
_2rdacarrier _avolume _bnc |
||
| 490 | 0 | _aGame designer of Pac-Man world™ and Maximo series | |
| 500 | _aIncludes index. | ||
| 650 | 0 |
_aComputer games _xDesign. _93153 |
|
| 650 | 0 |
_aComputer games _xProgramming. _93174 |
|
| 650 | 0 |
_aVideo games _xDesign. _9777 |
|
| 942 |
_2ddc _cTEXT BOOK |
||
| 999 |
_c1397 _d1397 |
||