Game Development Patterns with Unreal Engine 5 : Build Maintainable and Scalable Systems with C++ and Blueprint / Stuart Butler, Tom Oliver, and Christopher J. Headleand.
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Item type | Current location | Call number | Materials specified | Status | Date due | Barcode | Item holds |
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Uofcanada Library | 621 STU (Browse shelf) | Available | 00010057 |
Includes bibliographical references and index.
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Description based on print version record.
Electronic reproduction. Ann Arbor, MI : ProQuest, 2018. Available via World Wide Web. Access may be limited to ProQuest affiliated libraries.
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