Game engine architecture / Jason Gregory.
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Item type | Current location | Call number | Materials specified | Status | Date due | Barcode | Item holds | Course reserves |
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Uofcanada Library | 794.81526 JAS/NB (Browse shelf) | Not for loan | 00001697 | ||||
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Uofcanada Library | 794.81526 JAS (Browse shelf) | Available | 00001698 | ||||
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Uofcanada Library | 794.81526 JAS (Browse shelf) | Available | 00001699 |
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794.81526 JAC/NB HTML5 games : creating fun with HTML5, CSS3, and WebGL / | 794.81526 JAS Game engine architecture / | 794.81526 JAS Game engine architecture / | 794.81526 JAS/NB Game engine architecture / | 794.81526 JEF/NB Game development for iOS with Unity3D / | 794.81526 JON/NB Beginning game programming / | 794.81526 LUK/NB 3D game environments : create professional 3D game worlds / |
Includes bibliographical references and index.
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